![]() The game was then converted to run on home PCs and was a repackaging of the original engine. This resulted in the "Location Based" version that was found in the Sony Metreon and in Jillian's nationwide. The original game engine itself was created by Terence Bordelon, who wrote the physics engine, animation, renderer, and gameplay mechanics and artist Phil Zucco who created all art content found in the game. The conversion to a home game was made when Microsoft requested a limited version for Microsoft Plus! for Windows XP ( HyperBowl Plus! Edition). The arcade/attraction version of HyperBowl uses a real full-size bowling ball as trackball and displays on a 9 foot screen. There are now hundreds of lanes installed in bars and arcades worldwide. The game was updated to include two new lanes (Yosemite and Tokyo) when it was installed in Sony's MEDIAGE in Tokyo. HyperBowl was originally developed for the arcade at Sony's METREON in San Francisco. If you have any problems with installation or in-app purchase, found bugs, questions, comments about this application, you can visit the official website of Technicat, LLC at. HyperBowl is available on iTunes for $0.99 Your mobile device must have at least 44.55 MB of space to download and install HyperBowl app. This version of HyperBowl is built with the original HyperBowl arcade game assets, Unity game engine, MacXWare FontLibrary, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Simple Particle Pack by Unity Technologies, iCade, iAd and Etcetera plugins by Prime31 Studios, Transitions Manager from DFT Games, Finger Gestures by Fatal Frog Software, Localization Manager from M2H Game Studio, iTween library by Pixel Placement, NGUI from Tasharen Entertainment, Eas圜onsole from Sander Holman, Mushroom Land from Manufactura 4k, Penelope demo from Unity Technologies, and the Cartoon Snowboard Funpack from Stefan M. Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese). Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor. The HyperBowl Bug Reporting Hall of Fame: Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, Phil Zucco. HyperBowl is a trademark of Hyper Entertainment, Plc. Visit the game site more information and the Facebook page for the latest news. Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs." NineOverTen - "an interesting diversion from typical bowling games on the iPhone" IViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!" Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version." HowsMyApp rates HyperBowl 5/5 for Entertainment and Value. SmartAppDevelopers - "Easy to play yet challenging. Smartphone Review - "HyperBowl is one wild bowling experience." ![]() ![]() SlapApp says "HyperBowl definitely portrays a retro arcade feel that’s consistent with the original, and offers a uniquely different game-play that other traditional bowling apps simply do not offer." ![]() The gameplay feels organic, with its beautiful outdoor themed bowling lanes." MacLife lists HyperBowl as one of the Greatest iPhone Apps of 2009 - "Sure, there are a lot of bowling games for the iPhone, but none of them match the legacy that HyperBowl has. Play 1-4 players in the original Arcade Mode or quick-play with your Game Center account, featuring a leaderboard for each lane and up to sixteen achievements for completing lanes, consecutive strikes and bowling a perfect game! Also compatible with the iCade. Tip: Sweep along the length of the screen for a more powerful push. Swipe up along the screen to push the bowling ball forward, left and right to roll horizontally, down to push the ball back. Enjoy the scenery, but remember to head for the pins! Bowl around the richly imaginative original six fantasy worlds - the eerie Classic lane, ancient Rome, an idyllic Forest, rocking High Seas, the streets of San Francisco and the bright night lights of Tokyo, plus an all-new original snowpark lane. Be the ball! This authorized version of HyperBowl for the iPhone and iPad is brought to you by one of the developers on the team that created the original arcade and attraction game over ten years ago.
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